From Comp to Completion
Home > Build
> Design > Tips
by Aaron West
Need that ultra slick design, but don't want
to fight the limits of HTML in order to create it? I have
some good news for you. You don't have to. You can create
a design almost entirely within a graphics application, be
able to enter content in the future, and not have to worry
about it taking a long time to load or breaking.
This is what many refer to as Comping. A 'comp',
which is short for composition, is simply a large graphic
that determines the direction a web design would take. Designers
have used comps for years. Usually before a site was developed,
the designer would create 2 or 3 (or more) comps, and give
the client a choice. Once the design was approved, site development
would commence.
In the old days, most of the comp would be recreated
in HTML, in the interest of load time and browser functionality.
With better browsers and faster connections, this is no longer
necessary. The browsers can handle complex table structures,
or layers, in order to render comps correctly, and the connections
can handle larger graphics.
Comps have been used for actual web designs
much more frequently over the past year. Many sites have been
redesigned using only graphical elements, as opposed to the
customary graphics and text. This is now a viable option for
the designer, and isn't frowned on as it was before.
An example of a comp design is Apple's
recent redesign. The top navigation is one large graphic,
sliced together into small pieces. Another example is BeFree,
the affiliate program provider. Their entire home page design
is a graphic. We did the same thing with one of our network
sites, Cool
Resources.com.
This can be done quite easily, and can enhance
the professionalism of a site. In this tutorial we'll walk
you through the steps in order to create a design from a comp.
There are four phases to the design, which we will walk you
through:
1. Structural
Design: This where the canvas for the page will be
created. A vector graphics program is recommended for this,
but a sturdy image editing tool, such as Photoshop, is more
than adequate. For this tutorial we used Adobe Illustrator.
2. Graphic
Design: This is where any special effects or photos
are added. An image editing application, such as Photoshop
or Paint Shop Pro can be used for this. For this tutorial
we used Photoshop.
3. Slicing
and Optimization: This is where the graphic is chopped
into little pieces and optimized to preserve file size. We
used ImageReady.
4. Final
Layout: This is where the pieces of the graphic are
reassembled as a Web page. This can be done with any HTML
Editor, or it can be hand coded.
The choices we made were based on personal preference.
Everyone has their own favorite tools, so please use what
you are comfortable with. Most of the steps involved in this
tutorial can be done by many programs.