Animating in Fireworks
4.0
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by
Don Herion
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Someone once said, "Dying is easy. Animating in Fireworks
is hard." I think it was Noel Coward. Actually, I believe the real quote
was, "Dying is easy. Comedy is hard." Regardless, in the past when I
had to create animation for the Web, I invariably sought out programs like Macromedia
Flash or Director. But now Macromedia claims Fireworks 4.0 has come into its own
as an animation platform for the Web. With 'Live Animation' controls and the ability
to export Shockwave (.swf) style files, I decided to run some laps with the new
upgrade.
Animation Fireworks Style
The first thing
one notices about trying to build an animation in Fireworks is the lack of a traditional
timeline window. In Flash, Director and Adobe Live Motion designers can visualize
the structure of their animation because they can see every frame and every layer
of their project at the same time. It's considerably easier to see how various
layers effect other layers this way. Unfortunately, Fireworks lacks a timeline
window. In Fireworks, you have a palette with tabs to access 'layers' and 'frames'
but not both simultaneously. This creates some difficulties when trying to build
multi-layered animations. But the process works the same. You place objects on
a layer and manipulate it over a number of frames. Each layer is a film strip
with any number of frames. You can combine any number of film strips to build
complex animations.