Tell Target/Load Movie
Scripting in Flash
by Don Herion
(1)
(2) (3) (4)
(5)
When
a visitor clicks the 'Flintrock Coupe' button they jump to FRAME 5 and a 'movie
clip' called 'coupe1' will appear on the 'Granite Display' tablet. It will be
an animated 3D view of this engineering marvel from the Jurassic Age. New buttons
will also appear beneath the 'Flintrock Coupe' button. The first three VCR style
buttons will control the 'movie clip' and the 'shockwave' files (yeah, I am well
aware that VCRs were not really invented until 63,450,985 B.C.). The three buttons
below these will load 'shockwave' animations onto the 'Granite Display' tablet.
The main advantage of doing this is faster load times because visitors will decide
what information they wish to see rather than having to wait for the whole project
to load.
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| Frame 5 of Fordstone_Cars.swf |
Flintrock
Coupe Gets a Spin
The first step was to add an 'action' to the 'Flintrock
Coupe' button. When you click it the playhead jumps to FRAME 5 and stops - this
is where the movieclip 'coupe1' is located. Now whenever someone presses this
button the 'coupe' movieclip loops. I built my fictional car in 3D Studio Max
2.5 and rendered the frames using the Illustrator 4.1 plugin. I then imported
the .jpg files into Flash and saved them as a 'movie clip' symbol called 'coupe1.'
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| Action script to play the 'movie clip' |