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Using Live Motion to Beat Tiger Woods
Part 1

by Don Herion

(1) (2) (3) (4) (5)

Recently I was given the opportunity to create part of a Web site for the Ruffled Feathers golf course in Illinois. This is the home course for the IPGA (Illinois PGA). The owner wished to scan in their golf yardage book onto the site. A golf yardage book is simply a visual plan of each hole (with yardage marks) of a golf course. The golfer can find key distances and locations for any hazards hopefully improving his game. I suggested a different approach. Why not use Shockwave to provide visitors a multimedia yardage guide, one that combines animation and audio. The owner was intrigued and I went about creating a sample hole. This is the project.

Preplanning
It was said Alfred Hitchcock did so much pre-production planning that he had already shot the movie in his head before he exposed one frame of film. Preplanning is the key to completing any project on time and on budget. Most projects go awry because there was poor preproduction. Ask yourself what is it you want to accomplish. What resources will I need? What will it cost? Can this be done in the allotted time and stay within my budget. Develop a simple, cookie cutter approach if possible. Create a list of objectives and steps. One key element of my project was keeping careful track of the time spent on this one test hole. If I got the green light I would have 17 more holes to create. Creating storyboards is another way to manage a Shockwave project. Design simple sketches blocking out every key point in the animation. Here is an example:

Sample of a storyboard

The List
Here is the list of things I needed for this particular project based on my storyboard. Of course this list could change later but its a good starting point.

1) My computer/scanner - Obviously (no hardware upgrade for this project)
2) Programs - Adobe Live Motion, Sound Forge, Adobe Photoshop
3) An original golf yardage guide for the Golf Course (provided by the Golf Course)
4) A script for my audio file - basically advice on how to play the hole
5) Storyboard

It's a fairly simple list. Some projects will be larger depending on their complexity. Try to keep all your paper work, storyboards, lists, scripts, .etc in one folder for easy reference.

 
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