Adobe LiveMotion 1.0
- Interface
Home
> Build
> Software > Live Motion
by
Don Herion
(1)
(2) (3)
(4) (5)
(6) (7)
(8) (9)
Timeline
Navigator
The timeline is where you animate objects and their attributes.
All objects are stacked in layers on the left. To the right are the animation
markers or keyframes for each object and its various attribute. The top is the
timeline and the current time marker.
 |
| Timeline Navigator |
Current
Time
This indicates the actual location of the current time marker, down
to the exact frame (1). These buttons allow you to play, rewind, fast forward,
advance or go back one frame at a time and play the audio of the project you are
working on.
 |
| Current time |
Composition
List
Here is a listing of every object and every component/attribute of
that object in your animation. They are listed in Z-mode, top layer to bottom
(1). You can animate any object, its position, opacity, rotation,size, etc. (2).
You can expand or collapse an object's hierarchy (transformations, layer, and
attributes) to reduce screen clutter (3). This button (4) controls interactive
behaviors you can apply to the animation.
 |
| Composition List |
Keyframe
Window
This is where you can add, edit and delete keyframes which control
all aspects of an objects animation. You can shift a section of animation by sliding
the bar or part of an animation by dragging the ends (1). You can create, delete
or move individual keyframes for specific attributes too (2).
 |
| Keyframe Window |
Timeline
Zoom Bar
This bar at the bottom of the screen allows designers to zoom
in/out on the keyframe window (1) and scrub across the timeline (2).
 |
| Timeline zoom control and scroll bar |
Live
Motion Interface
Tool
Bar
Composition Window
Transform Palette
Color
Palette
Gradient Palette
Library Palette
Layers
Palette
Timeline