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Review: Adobe Live Motion

Home > Build > Software > Reviews

by Don Herion

(1) (2)

Animation with Style
Another great time saver in 'Live Motion' is the power to apply 'styles' to objects. A style is an effect like drop shadows, animation fades, rollovers, filters and more. These 'styles' can be edited and even created from scratch for use later. Simply select a 'style' from its palette and drag it onto any object on the canvas.

'Live Motion' Library
Like Flash, 'Live Motion' uses a library to store all objects with their various attributes. To save an object, simply drag it into the library and give it a name. Now you can drag the object (with its animation) into the existing project or into a new project. The object appears in the timeline with every attribute included. This works very much like 'symbols' in Flash. You can join a number of objects, group them and save them to your library. Unlike Flash however you cannot create multiple libraries or share them with other designers.

Making your Animation Behave
To add interactivity to your animations you use 'behaviors.' Behaviors can play and stop an animation, download a movie and call a JavaScript function. In Flash these are called 'frame actions.' Unfortunately, the number, flexibility and power of behaviors does not equal those found in Flash.

 

Behaviors add interactivity to your animations

 

Export animation palette

Export to the Web
Once completed you can preview your animation in IE and Netscape in whatever format you choose. 'Live Motion' will export Flash .swf, animated .gif, Html/JavaScript, .mp3, and several image formats. However you cannot export QuickTime or Windows media. When previewing your animation in a browser there is a text link that takes you to a full report on the file. This report gives you detailed info on the file size, the download and streaming times with different modem speeds, and the resources used within the file. This is very helpful in locating problem areas in your animation and make appropriate fixes.

Summary
So, how does 'Live Motion' stack up against 'Flash?' I found the program very intuitive for Adobe users and it is well integrated with Photoshop, Go Live and Illustrator. It's object creating tools are very robust and in some ways superior to Flash. I particularly liked the 'Combine' toolset. The 'object-based timeline' feature is something I'll have to get used to since I have more experience with Flash and its layer/frame based time-line. But I do love the power to animate every attribute individually and edit them. Here I think 'Live Motion' beats Flash. 'Live Motions' major shortcoming however is its lack of real programming power, depth of development features and path based animation capability when compared to 'Flash.' These are not minor quibbles. On the other hand this is a first release and if 'Adobe' can build on 'Live Motions' strengths it can become a major player in the web-based animation field. But for fans of Photoshop, Go Live and Illustrator 'Live Motion' can be a very valuable tool right now.

Adobe Website


 
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